AI Insights · Timothy · April 2022
Top 5 Golf Games on Android in Europe, Q1 2022
In Q1 2022, Golf Battle, Golf Rival - Multiplayer Game, Mini Golf 3D Multiplayer Rival, Golf King - World Tour, and Vista Golf showcased varying performance trends in Europe on the Android platform.
In Q1 2022, the top 5 golf games on the Android platform in Europe demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Below is an overview of their performance, based on data from Sensor Tower.
Golf Battle by Miniclip.com saw a notable decrease in weekly downloads, dropping from around 73K at the start of January to approximately 41K by the end of March. Meanwhile, weekly revenue peaked at $31.6K in the week of January 10 but gradually declined to about $11.9K by the last week of March. Active users also saw a downward trend, starting at 858K and ending at 713K.
Golf Rival - Multiplayer Game by Zynga experienced fluctuations in weekly revenue, with a significant increase to approximately $145K in the final week of March. Weekly downloads showed a declining trend, starting at 34K and ending at around 23K. Active users remained relatively stable, hovering around the 200K mark.
Mini Golf 3D Multiplayer Rival by Mobile Sports Time had a stable start in weekly downloads, peaking at 21.9K in mid-February but then dropping sharply to around 7.8K by the end of March. Weekly revenue was modest, reaching a high of $190 in late December and tapering off to around $99 by the end of March. Active users followed a similar trend, peaking at 43K in mid-February before declining to about 22K by the end of the quarter.
Golf King - World Tour by RisingWings showed consistent weekly downloads, maintaining around 14K to 16K throughout the quarter. However, weekly revenue decreased from $10.3K at the end of December to approximately $6.1K by the end of March. Active users remained steady, fluctuating slightly around the 100K mark.
Vista Golf by Shallot Games, LLC saw a significant increase in weekly downloads early in the quarter, peaking at nearly 20K in late January before declining to around 10.9K by the end of March. Weekly revenue remained low, with a peak of $180 at the end of January. Active users grew from 4.3K at the start of the quarter to a peak of 30.3K in mid-February, before stabilizing around 21.8K by the end of March.
These insights provide a snapshot of the performance of the top golf games on Android in Europe for Q1 2022. For more detailed analytics and insights, visit Sensor Tower.